

Instead of granting AP straight away, make it conditional.

One thing you could do with flesh sacrifice (if it's possible) is make it more like executioner. One thing I've been thinking about is creating an unofficial 'tactical mode'Īnother thing I've been wondering is how to improve AI but this I feel is way beyond my time and skills to even attempt Or maybe my zombie fighter that uses shackles and healing elixers to effectively suicide bomb anything that movesīah, worry less about nerfing and more about making 'less effective' classes more effective. Or perhaps I should include my cleric build that can kill absolutely anything with 3 skills. Include my habitual use of teleport to create what my friend calls a 'meat menagerie' and people would cry 'look how op this is, nerf plz' I do the same aoe damage on a massive scale when playing as a wizard except it's aoe damage. They do a tonne of single target damage and they can't keep that up all the time.
